With Joey V's dining room table cover flipped over to show off the green felt it possessed, the north NJ crew set off to remember some Warhammer 40k rules, and to test out some new armies!
Terms were 500 points for each army.
Tyranids - Joey V
1 Lictor
3 Tyranid Warriors x2
10 Genestealers
10 Hormagaunts
Ork Boyz - Katie
1 Warboss
3 Nobz
4 Defkoptaz
5 Stormboyz
10 Shoota Boyz w/ Big Shoota
Tau - Dan
1 Tau Leader in Crisis Suit
3 Crisis Suits
8 Firewarriors x2
8 Kroot
Space Wolves - Pedro
1 Wolf Leader w/ Termie Armor
8 Marines x2
1 Dreadnought
Apologies if I didn't get your army composition correct but that's as close as I can remember.
Terrain was setup fairly, and then each group got a corner of the 3.5 foot by 6.5 foot table. Roll was won by Pedro and the forces of "Good" so they decided to go second.
TURN 1 - EvilNothing much going. None of our shit was too long range, so we simply moved up. Hormies fleeted 5", and the Genies went about 3". One squad of warriors who had deployed next to the Defkoptaz ran during shooting in an effort to keep redundant synapse on the Hormies. Katie moves her Stormboyz up the side of the table in good cover, but still exposed. Big Shoota tried to shoot, and possibly hit a passing bird in a wave of 1's and 2's on the to hit roll.
TURN 1 - GoodEverything moves forward. Kroot take the lead on their right flank, to try and meet up with the impending rush of Boyz and Bugz. Everything is out of range except for the Dread and the Crisis Suits with their twin linked missiles. What do they decide to do? Shoot the shit out of the scary ass Stormboyz flanking them.
Everything that could fire, fired true and hit the squad hard. All the Tau shot, and reduced the squad to 2 boyz. Leadership test, and they pass! Then the dreadnought fired into them, killed one last boy, and only the Nob was left. He fails his leadership and runs off the edge of the table in terror.
TURN 2 - EvilEverything continued forward, despite the loss of their awesomely modeled jetpack friends. Hormies only fleet a tiny bit, same with the Genestealers. Now the Tyranid V is taking shaping. Hormies on the left, Geneies on the right. Which way do you want to shoot jerks? Oh yeah, and the Lictor successfully popped out of terrain and scattered 5 inches out of it. He is now right next to the back lines and one of the squads of Fire Warriors.
The Tyranid Warriors unlesh 3 small blasts against the Kroot. Each scatter die is a direct hit. In the process they kill 90% of the Kroot, causing THEM to run of the table edge as they fail morale. They also take out one Space Marine directly behind them. The Koptaz shoot at the Marines, but miss unfortunately.
The Lictor rushes into close combat with the Fire Warriors and kills all but 2 of them. They attack back and do no damage. Fire Warriors fail their morale check and are sweeping advanced to death. The Lictor then consolidates behind the terrain that he popped out of, and now has a 3+ cover save due to his camo.
TURN 2 - GoodUh-oh. That must have been what was going through their minds. They were now fighting on three flanks, and the impending hordes were starting to surround them. The Space Wolf captain, one squad of Marines, and the Dreadnought ALL shoot at the Lictor. The Marines fire and do nothing, the Dreadnought inflicts one wound, the Crisis Suits do nothing, and it's finally the Space Wolf captain that makes the Lictor fail his last save. But his purpose was filled.
The other Space Marine Squad, closest to the Hormagaunts fire into the bugs and kill 1. One Crisis Suit fires at the squad of Defkoptaz and kills one. The remaining Crisis Suits fire at one squad of Tyranid Warriors, who are inbetween Hormies and Genies and kill two of them.
The Spaces marines closest to the Hormies though do the unthinkable, and charge into combat with the bugs. They go in and kill about 3 Gaunts. The Gaunts get lucky, and take out 2 Marines.
TURN 3 - EvilNow ... the pain is going to start coming. Joining the fray with the Hormies and Marines are the Warboss with his Nobz and the Tyranid Warriors. Suffice to say, the Marines get their asses handed to them. They do take out one more Hormagaunt though, so now they are down to 5. The Warboss landed the killing blows on 3 of them though, so he felt good and moved right up in front, ready to take a rapid fire shooting from the Fire Warriors. Backing him up were the Hormies and then the Warriors.
Genestealers continue to move forward. They look poised to be able to assualt next turn possibly. The Warrior moves forward and his blast scatters away harmlessly. The Shoota boyz move and only the Big Shoota fires again, and he hits one of the Crisis Suits, causing a wound! Yay Dakka! The Koptaz then shoot at the Tau Crisis Leader and hit, wound and kill him instantly with no armor save. Way to go Orkz!
TURN 3 - GoodWell time to shoot the shit out of things. The Fire Warriors unleash hell on the Warboss and his Nobz. The end result after 14 rapid fire shots? 0 Wounds applied as the Warboss makes and his bodyguards make all of their saves! Well everything else that COULD fire at the boss, did. So all the marines, the Wolf Lord, and all the Crisis Suits fired as well. End results? Two Nobz die and the Warboss and one Nob who are left have 1 wound. All things considered? We'll take that!
TURN 4 - EvilTime for Katie to love the dice. Her Defkoptaz fire at dreadnought and with a glancing hit it is a Crew Shaken result. All four remaining Tyranid Warriors fire their blasts and the result is pretty ugly. Dan loses another Crisis Suit, and all but two of the Space Marines fall. They run away that turn but auto rally on the next turn. The Wolf Lord is still ok, but he takes a wound.
The Genestealers get a great fleet roll but they won't be able to assualt this turn, just an inch out of range.
The Warboss with his one Nob rush the remaining Fire Warriors, assisted by the Hormagaunts and the two Deftkoptaz. Result is dead Fire Warriors.
TURN 4 - GoodAll that is left on the table are two Space Marines, a Wolf Lord, dreadnought and 2 Crisis Suits. It was after this turn that the game was called. To sum up, 2 Genestealers were shot to death, 4 of the remaining 5 Hormies died in shooting. The Wolf Lord in a last ditch effort took on the Ork Warboss in CC and was able to kill him ... but then he was killed by the Nob! We may have a new Warboss coming =)
End result? Good times all around! A sound victory for the orders of Evil but it was a lot of fun. Thanks to Pedro, Dan and Katie for playing. Until next time!